A Virtual LAN (VLAN) is the IEEE standard 802.1Q that allows segregating individual physical switches on the link layer into multiple subnets. This allows for a single switch
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Computer Graphic Computer Science Programming
VDEngine – Virtual Dimension Game Engine
About how my first C++ OpenGL game engine was created
Computer Science Mathematic
Solving Wilson’s Theorem and Parallel Computing
The source code for both the binary program as well Latex source code can be found on GitHub.
Computer Science Mathematic
Introduction to HPM – High-Performance Matrices Library
A 3D math library, designed for game engines
Computer Science Network
Understanding ARP – Address Resolution Protocol
The Address Resolution Protocol (ARP) is a protocol used in network communication on the link layer ( second layer of the OSI model). This protocol is a crucial
Computer Graphic Computer Science Programming
How to Create an Android Splash Screen
When starting an android app, it is important to give a good impression by having a good looking splash screen during loading the app. There are multiple ways
Computer Science Mathematic Network
Caesar Cipher – Cryptographic
The most infamous insecure cipher.
Computer Science Programming
Automate Multi Platform Build Targets with Unity 3D
Automate building process for multiple platforms
Computer Graphic Computer Science Mathematic Programming
A Guide to Start Creating a Game Engine
How do you start making our own game engine and what types of a game engine should I write. Finally, how do I get started?