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Code IntrinsicLinux Senpai CodeIntrinsic

The Nature of Code

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Art Portfolio

3D ART

Visual Portfolio, Posts & Image Gallery for WordPress
Water Cave - Created with Blender

Water Cave

Snow Blizzard Night - Created with Blender3D

Snow Blizzard Night

Highland - Created with Blender 3D

Highland – Evening

Highland - Created with Blender 3D

Highland – Night

Highland - Created with Blender 3D

Highland – Twilight

Highland - Created with Blender 3D

Highland

Midnight Light - Created with Blender 3D

Midnight Light

By the Bridge Lake - Created with Blender 3D

By the Bridge Lake

Lonely Lake in the Forest - Created with Blender 3D

Lonely Lake in the Forest

Lonely Lake in the Forest - Created with Blender 3D

Lonely Lake in the Forest

Twin Suns - Created with Blender 3D

Twin Suns

The End - Created with Blender 3D

The End

Star Wars - Empire Attack - Created with Blender 3D

Star Wars Empire Attack

City Skyline - Created with Blender 3D

City Skyline

Ocean Horizon - Created with Blender 3D

Ocean Horizon

Ocean Horizon - Created with Blender 3D

Ocean Horizon

Ocean Horizon - Created with Blender 3D

Ocean Horizon

Forgotten - Created with Blender 3D

Forgotten

Broken Coffee Glass - Created with Blender 3D

Broken Coffee Glass

Forgotten - Created with Blender 3D

Forgotten

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2D ART

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VIDEOS

CodeIntrinsic

Showing some of the creation I have made.

CodeIntrinsic
YouTube Video VVUyVGdmUFdwNEVkSURhSFZJWWJ3S1NnLjBYUm1OdUNJVzh3 A render of the DVD cased created for the Marshmallow Invasion Game.#unity #gamedev  #indiedevqGameplay Video: https://youtu.be/XJbXd8UUrs4
Game: https://www.indiedb.com/games/marshmallows-invasion------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
A render of the DVD cased created for the Marshmallow Invasion Game.#unity #gamedev  #indiedevqGameplay Video: https://youtu.be/XJbXd8UUrs4
Game: https://www.indiedb.com/games/marshmallows-invasion------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
Marshmallows Invasion DVD Case Render
Machine Learning Super Resolution Learning Evolution. Each new Image is from a batch of 8 images.Models: Convolutional Network, AutoEncoder, VDSR, EDSR0:00 CNN Network
0:47 Auto Encoder Network
1:57 VDSR Network
3:16 EDSRSource code: https://github.com/voldien/SuperResolution
Dataset https://www.kaggle.com/datasets/scribbless/another-anime-face-dataset#machinelearning #ai #superresolution #tensorflow #upscaled #convolutionalneuralnetwork #deeplearningAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
Machine Learning Super Resolution Learning Evolution
A gameplay demo of the indie game developed, as by product of reinforcement learning, created with Unity 3D.
Game Download: https://voldien.itch.io/snake#devlog #gamedev #unity #indiegameAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
Snake GamePlay Demo | Unity3D
A Blender 3D Demo Reel Animation Render 60 FPS#blender #blender3d #render #rendering------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
Planet Rendering – Blender 3D Demo Reel
A time-lapse of my first created 3D monster character created with Blender with full texture and UV mapping. Where it was attempted to make it in a cartoon style.Faces: 6,498
Triangles: 11,828
Texture: 2048x2048 (RGB)#blender  #blender3d  #blender3dmodellingModel can be found l: https://www.turbosquid.com/3d-models/flower-monster-1940479?referral=voldieAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/Sound from Zapsplat.com
Flower Monster Created with Blender
A quick demo video of how this tool works in Unity 3D and what features it supports.Source code repository: https://github.com/voldien/UMultiTargetBuilderAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie#unity #tutorial #unity3d
------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/Sound from Zapsplat.com
MultiTarget Builder Tool for Unity 3D
A Blender render using Cycle.
#blender #blender3d #render #renderingAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/Sound from Zapsplat.com
Infinite Walk (Blender)
VDEngine, is an old game engine developed with both OpenGL and C/C++. It was developed with support for both Windows and Linux. However, has long been deprecated for using bad design and old code that does not live up to my current standards. The project was dropped over the next engine that is currently in development and will not have the same flaws that this engine had.Unfortunately, not so much footage remains of this project.
Source code repository: https://github.com/voldien/VDEngine
#opengl #gamedev #gameengine #graphics #cppAffiliate:
TurobSquid: https://www.turbosquid.com/?referral=Voldie------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/The Sponza Model: https://casual-effects.com/g3d/data10/index.html#mesh8Sound from Zapsplat.com
VDEngine – (OpenGL – C/C++)
Marshmallows Invasion is a game developed with the free Unity 3D during 2012. It was the first game that I created. The game today still has many bugs, flaws, and graphical issues. Thus this game will never be released.
There are some mouse sensitivity issues, causing rapid mouse movements. However, it may be caused by some wine configuration.Game: https://www.indiedb.com/games/marshmallows-invasion#unity #fps------------------------------------------------------------------------------------------
Twitter: https://twitter.com/voldiekami
IndieDB: https://www.indiedb.com/members/voldie
GitHub: https://github.com/voldien
ArtStation: https://www.artstation.com/voldie
Website: https://www.codeintrinsic.com/
Marshmallows Invasion Demo – GamePlay (Unity3D)
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Code Intrinsic
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Nature of Code